Press kit

Ash & Aegis

From broken lines, legends rise.

Everything on this page may be used freely in articles, videos and streams. For anything else, just ask: hello@gladrex.com.

Fact sheet

Title
Ash & Aegis
Developer
Gladrex Interactive (solo developer: Alexander Kreitner, Germany)
Release status
In development (current version 0.5.0)
Platform
Windows (PC)
Price
Free, donations enabled
Engine
Godot 4
Genre
Real-time strategy / tactical PvP
Players
Server-based multiplayer, 2–6 players; solo vs. AI
Average session
About half an hour (best-of-three)
Press contact
hello@gladrex.com

Description

Ash & Aegis is a real-time PvP battle game in the spirit of Total War: Arena. You command regiments, not individual soldiers. Build your army from a points budget, deploy it, and win by holding formation, taking ground, and breaking the enemy's morale before they break yours.

Battles are decided by morale, not hit points: regiments that stand shoulder to shoulder hold steady, regiments that get flanked or charged start to waver, and once a line breaks, it breaks all at once. Field objectives, public and private field orders, and terrain that changes movement, charges and concealment keep every match different. Short one-liner: Real-time PvP battles fought regiment by regiment. Hold the line, break theirs. Skill over click speed.

History

Ash & Aegis is built by a single developer in Godot 4. It started as an experiment in making Total War-style line battles work in a fast, session-based PvP format, and has been shaped in weekly playtests ever since: balance feedback from matches goes straight into the next build. The game is free while it grows, and its community lives on Discord.

Features

  • Formation lines with live preview: regiments switch to wide or deep depending on the frontage you give them
  • Morale, cohesion and line breaks as the core mechanic, not a stat on a sheet
  • Fallen standards stay on the field as a contested object
  • Named commanders with two active abilities each
  • Three factions (Roman Empire, Greek City-States, Parthian Empire) with 18 units
  • Three maps: Via Triumphalis, Colles Latini, Nemus Dianae
  • Ranked 1v1 with automatic matchmaking, Elo, four rating tracks and global leaderboards
  • 2v2 and 3v3 online team battles, best-of-three
  • Cinematic recap and battle report after every match
  • Full RTS control set in the Total War tradition, every key rebindable

Media

Click any image for the full-resolution version. The trailer is on YouTube.

woodland lineslegion advancecavalry ruinscavalry columnscataphracts fieldgameplay hud

Contact

E-mail: hello@gladrex.com
Discord: https://discord.gg/DUC4EQT4uz

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